Strategy Hub

Premium strategies first. Community strategies when the safety rails are real.

Premium packages are sourced from the Wootirement desktop strategy registry. Builder labels are intentionally honest: some strategies can be previewed today, while others need dedicated runtime modules before website customization would be trustworthy.

Premium Strategies

Official Wootirement strategy packages.

Export packages are generated from the desktop strategy source. Customize buttons only appear where a website blueprint exists; everything else stays export-first until the builder can match the runtime honestly.

Open Builder
Closest builder match Dozens Multi-variation Wait-loss gates Recovery bullets

2 Dozens - French Optimized

Two-dozen strategy with FTW/FTL/Dancing behavior modes, optional wait-loss gate, and French outside-bet optimization.

The current builder is closest here, but the premium runtime is still richer than the canvas. The website can model two-dozen placement, follow-winner/follow-loser behavior, wait gates, and progression review. Full parity still depends on the premium package contract for behavior sets and French optimization details.

Runtime controls

Base unit 1.0
Progression flat
Bet behavior FTL
Wait losses 0
Builder audit Details

Works today

Premium package exportTwo-dozen builder proofFollow winner / follow loser behavior projectionWait-loss and progression controls

Still missing for full parity

Behavior-set editor for FTW, FTL, Dancing, and switch rules
Spin-path replay that proves the next optimized ticket across history
Auto-generated config page that exactly matches the desktop premium panel

Progressions

Flat, Martingale, Triple Martingale, Dalembert, Custom

Target behaviors

FTW, FTL, DANCING, BOTH FTW FTL

Variation keys

FTW, FTL, DANCING

Partial builder fit High Coverage Multi-variation Wait-loss gates Recovery bullets

5 DS - Max

Parent 5-double-street engine with variation arbitration, per-variation wait-loss gates, and shared premium progression/bullet modules.

A blueprint exists, but 5DS Max needs true variation capsules before we call it builder-ready. The website can show double-street groups, scoped progression, and a partial 5DS Max concept. It cannot yet reproduce every Deja Vu, Goal Post, Plague, and $LUT arbitration path without runtime-specific modules.

Runtime controls

Base unit 1.0
Progression flat
DS Max variations Deja Vu
Dalembert up 1
Builder audit Details

Works today

Premium package export5DS Max builder proofDouble-street group placementVariation shell and progression review

Still missing for full parity

Variation capsules with their own table, groups, logic, progression, and waits
Goal Post, Plague, Deja Vu, and $LUT runtime replay
Bullet/recovery state transitions inside the builder preview

Progressions

Flat, Martingale, Triple Martingale, Martingale X, Dalembert, Custom

Target behaviors

Runtime specific

Variation keys

Deja Vu, Goal Post, Plague, Slut

Desktop runtime only High Coverage Wait-loss gates Recovery bullets

The Widow Maker

Builds a fixed 34u weighted ticket around one open street using a static 12-position map, optional dynamic cycling, FTW street-following, or live coldest-street targeting from recent history.

Widow Maker is exportable, but not realistically editable in the current builder. The desktop runtime builds a weighted 34-Unit ticket around a target position, supports static/dynamic/FTW/cold/racetrack modes, behavior sets, bullets, and the new reset-on-zero option. That is not a generic chip-group flow.

Export package Builder module needed

Runtime controls

Base unit 1.0
Progression flat
Mode STATIC
Reset on zero false
Builder audit Details

Works today

Premium package exportReset-on-zero key synced into the website packageRuntime manifest and strategy summary

Still missing for full parity

Weighted Widow Maker target-map editor
Static, dynamic, FTW, cold, racetrack same-side, and racetrack opposite-side preview
Behavior-set controls and reset-on-zero simulation

Progressions

Flat, Martingale, Triple Martingale, Martingale X, Dalembert, Custom

Target behaviors

STATIC, DYNAMIC, FTW, COLDEST, RACETRACK SAME SIDE, RACETRACK OPPOSITE SIDE

Variation keys

None

Partial builder fit High Coverage Recovery bullets

5 DS - $lut

Leaves one double street open, covers the other five, then rotates the open lane each settled spin.

$LUT can be visualized as a lane engine, but not fully rebuilt yet. The current builder understands double-street placement, but the rotating open-lane state and bullet-aware runtime behavior still need a dedicated lane module.

Export package Builder module needed

Runtime controls

Base unit 1.0
Progression flat
Direction right
Open index start 0
Builder audit Details

Works today

Premium package exportDouble-street placement conceptsFlat and D'Alembert-style progression metadata

Still missing for full parity

Rotating open-lane preview after each settled spin
Direction/open-index controls tied directly to the table
Bullet-aware replay and reset rules

Progressions

Flat, Double, Triple, Dalembert

Target behaviors

Runtime specific

Variation keys

None

Partial builder fit High Coverage Wait-loss gates Recovery bullets

5 DS Deja Vu

Seeds from the last winning double street, leaves its sibling open, and can wait for hypothetical losses before entering.

Deja Vu belongs inside the future 5DS variation capsule system. The core idea can be represented visually, but the current builder does not yet replay the last winning double-street, sibling-lane selection, wait gate, and bullet resets as one verified runtime path.

Export package Builder module needed

Runtime controls

Base unit 1.0
Progression flat
Hypothetical losses 0
Reset mode legacy
Builder audit Details

Works today

Premium package exportDouble-street placement conceptsWait-loss metadata

Still missing for full parity

Sibling-lane resolver from spin history
Hypothetical wait-loss replay
Bullet and premium reset policy visualization

Progressions

Flat, Martingale, Triple Martingale, Dalembert

Target behaviors

Runtime specific

Variation keys

None

Partial builder fit Outside Multi-variation Wait-loss gates Recovery bullets

Martingale - Max

Outside-bet martingale engine with per-variation wait-loss activation and queued handoff between active bet tracks.

The math is simple; the premium lane routing is the hard part. The builder can size a group with Martingale-style progressions, but Martingale Max is really an outside-lane variation engine with queued handoff and wait activation.

Export package Builder module needed

Runtime controls

Base unit 1.0
Progression martingale
Martingale variations Eo Static
Reset mode legacy
Builder audit Details

Works today

Premium package exportMartingale progression conceptOutside-bet placement concepts

Still missing for full parity

Outside-lane variation editor
Queued handoff between active tracks
Exact wait/reset behavior across Red/Black, Even/Odd, and High/Low lanes

Progressions

Martingale, Martingale Plus

Target behaviors

Runtime specific

Variation keys

Eo Static, Eo FTW, Hi Lo Static, Hi Lo FTW, Red Black Static, Red Black FTW

Partial builder fit Dozens Fixed runtime

Dancing Dozens

Cycles through fixed two-dozen pairs, with an optional one-spin wait between switches and a dedicated progression ladder.

Dancing Dozens needs a pair-cycle module, not just static dozen chips. Two-dozen placement is easy to draw. The premium behavior is the timed cycle between fixed pairs and the progression state attached to that movement.

Export package Builder module needed

Runtime controls

Base unit 1.0
Progression flat
Dalembert up 1
Dalembert down 1
Builder audit Details

Works today

Premium package exportDozen pair placement conceptsProgression metadata

Still missing for full parity

Pair-cycle timeline
Wait-between-switches preview
Progression movement tied to the dance sequence

Progressions

Flat, Martingale, Triple Martingale, Dalembert

Target behaviors

Runtime specific

Variation keys

None

Desktop runtime only Low Coverage Fixed runtime

Controlled Chaos

Places a coupled outside and dozen bet in a fixed 2:1 ratio, uses a configurable progression on full losses, and supports FTW/Static with aggressive or conservative recovery.

Controlled Chaos is too coupled for the generic builder today. The strategy places a coupled outside/dozen ticket with fixed ratio, directional behavior, risk profile, and recovery choices. The current builder does not enforce those linked relationships.

Export package Builder module needed

Runtime controls

Base unit 1.0
Progression martingale
Direction logic STATIC
Risk mode AGGRESSIVE
Builder audit Details

Works today

Premium package exportBasic outside/dozen placement conceptsProgression metadata

Still missing for full parity

Coupled 2:1 outside/dozen ticket builder
Risk-mode rules
Direction logic with exact runtime recovery behavior

Progressions

Flat, Martingale, Triple Martingale, Dalembert

Target behaviors

STATIC, FTW

Variation keys

None

Desktop runtime only Street Multi-variation Wait-loss gates Recovery bullets

Hole Finder 2.0

Tracks the last non-zero winning street, waits for configurable misses before entering, then follows that winning street with a fixed percentage progression.

Hole Finder 2.0 needs a history/statistics engine in the website builder. This is driven by street history, hot/cold/statistical rows, wait gates, zero handling, and percentage increases. The current builder does not yet evaluate history windows.

Export package Builder module needed

Runtime controls

Base unit 0.01
Wait losses 0
Increase percent 10
Hole Finder variations Winner Street
Builder audit Details

Works today

Premium package exportStreet placement conceptsWait and increase-percent metadata

Still missing for full parity

History window simulator
Winner/cold/hot/statistical street ranking
Zero-handling and increase-percent replay

Progressions

Runtime specific

Target behaviors

Runtime specific

Variation keys

Winner Street, Coldest Street, Hottest Street, Statistical Coldest, Statistical Hottest

Desktop runtime only Street Multi-variation Wait-loss gates Recovery bullets

Hole Finder - OG

Tracks double-street holes with FTW, Goal Post, Deja Vu (losing side), and statistical hottest/coldest lanes, while pairing every lane with a zero hedge bet.

Hole Finder OG is a family of hole engines, not one table layout. The OG runtime mixes street and double-street holes, statistical hottest/coldest logic, second-to-last winner behavior, zero hedges, and its own progression profile.

Export package Builder module needed

Runtime controls

Base unit 0.01
Wait losses 0
Increase percent 10
Hole Finder variations Winner Street
Builder audit Details

Works today

Premium package exportStreet and double-street placement conceptsOG manifest metadata

Still missing for full parity

Street/double-street hole analyzer
Zero hedge rule editor
OG progression profile preview

Progressions

Runtime specific

Target behaviors

Runtime specific

Variation keys

Winner Street, Second To Last Winner Double Street, Coldest Street, Hottest Street, Statistical Coldest, Statistical Hottest, Coldest Double Street, Hottest Double Street

Desktop runtime only Outside Multi-variation Wait-loss gates Recovery bullets

Streak Hunter

Outside-bet streak tracker that only fires after exact two-in-a-row triggers, then waits for the next trigger after each settled bet.

Streak Hunter needs exact trigger-state validation before it is builder-safe. The runtime fires only after exact two-in-a-row outside-bet streak triggers and treats longer streaks as overrun states. A generic wait/threshold box would be misleading.

Export package Builder module needed

Runtime controls

Base unit 1.0
Progression flat
Streak variations Rb Opposite, Eo Opposite, Hl Opposite
Dalembert up 1
Builder audit Details

Works today

Premium package exportOutside-bet placement conceptsExact-trigger note in the manifest

Still missing for full parity

Exact 2/2 trigger simulator
Overrun/non-entry state messaging
Per-lane streak variation editor

Progressions

Flat, Martingale, Martingale Plus, Triple Martingale, Dalembert

Target behaviors

Runtime specific

Variation keys

Red, Black, Even, Odd, Low, High

Desktop runtime only Dozens Multi-variation Wait-loss gates

Matchmaker - Labouchere Dozens

Labouchere two-dozen engine with FTW/FTL/Static pair selection.

Matchmaker needs a Labouchere sequence editor. The current builder supports progression modes, but Labouchere is a sequence engine with target profit, sequence units, static/FTW/FTL pair selection, and sequence mutation after wins/losses.

Export package Builder module needed

Runtime controls

Base unit 1.0
Behavior mode FTW
Target profit 50.0
Sequence count 10
Builder audit Details

Works today

Premium package exportTwo-dozen placement conceptsLabouchere manifest metadata

Still missing for full parity

Labouchere sequence editor
Target-profit and sequence mutation preview
Static/FTW/FTL pair-selection replay

Progressions

Runtime specific

Target behaviors

STATIC, FTW, FTL

Variation keys

None

Community Strategies

Community uploads come after account storage and parity checks.

This area should eventually hold customer-created strategies, votes, comments, and shared templates. For now, keeping it separate prevents community ideas from being confused with official Premium strategy packages.

Community status

Planned, not public yet.

The right sequence is account login, saved strategy library, import compatibility checks, then public sharing.

Account-owned libraries

Customers should save private strategy versions before anything becomes publicly shareable.

Reviewed community uploads

Community strategies need compatibility checks, author notes, and warnings before votes or rankings matter.

Import confidence

The same validation labels used for Premium strategies should protect community exports.